CloudStep Engine

C++, OpenGL -

This is a custom game engine in active development by a team of four. I’m the engine lead, with a focus on rendering and engine architecture. The goal is to build an engine capable of shipping 3D games from the ground up.

Below are some images showing the current game we are making in engine. It is a 2.5D, music-focused fighting game called Odekeeper.

Recipe View Recipe View Recipe View Recipe View